For IP owners

Your IP is ready for virtual worlds. Prove it before you build it.

Match your IP to the platform and audience where it fits, simulate the revenue band, and validate the launch against every IP that came before you. The same rigour a brand applies to paid, before a single asset gets built.

Book a demo20-min walkthrough
An IP character brought into a virtual world
Audience matchYour IP

94

/ 100 · excellent fit

Roblox94
Fortnite71
ZEPETO58

Comparable launch

Sonic Speed Simulator

Sonic Speed Simulator

Sega · Runner

Visits

1.1B

Peak CCU

120K

0K+

Games tracked

0 min

Signal refresh

0+

Regions indexed

The rigour of a media plan, before your IP goes in-world.

IP launches · on record

Tracked live
Sonic Speed Simulator

Sonic Speed Simulator

Sega · Runner

1.1B

visits · 120K peak

Barbie DreamHouse Tycoon

Barbie DreamHouse Tycoon

Mattel · Tycoon

210M

visits · 34K peak

Hot Wheels Open World

Hot Wheels Open World

Mattel · Racing

180M

visits · 28K peak

Vans World

Vans World

Vans · Social

84M

visits · 22K peak

Dress To Impress

Dress To Impress

Fashion · Fashion

6.4B

visits · 155K peak

Public launches we track like every game on the platform. Not ROLearn customers.

Why now

Your fans don't just watch your IP. They want to live in it.

Sega, Mattel and Vans didn't guess their way in-world, they read the room. Every public IP launch is on the record, and each one is a benchmark for the next. Yours gets that context before you commit the budget.

Three answers before you green-light the build.

Where it fits. What it earns. Whether it lands.

Audience match

Your audience is already in-world. Find them.

We match your IP to the platforms, games and regions where its audience already spends time, so the launch aims at demand that exists, not demand you hope to create.

  • Platform fit, scored

    Where your IP indexes strongest across Roblox, Fortnite and ZEPETO, on audience overlap, not a hunch.

  • The games your fans already play

    Live experiences whose players match your IP, ranked by real CCU, visits and session length.

  • Region and genre lean

    Which countries and genres your audience skews to, so the launch aims where the demand already is.

Audience Match · your IP

94 / 100

Platform fit

Robloxexcellent fit · 94
Fortnitestrong · 71
ZEPETOpossible · 58

Games your fans already play

  • Dress To ImpressDress To Impress155K CCUStrong
  • Royale HighRoyale High92K CCUStrong
  • LivetopiaLivetopia48K CCUPossible

Revenue Simulator

90-day band · fit to genre comps

Robux → USD

$280K–$1.2M

Blended projection · best monetization model

Gamepass$150K–$620K
In-experience items$280K–$1200K
Ad-funded$90K–$340K

Illustrative range · every projection ships with its comp set.

Revenue simulator

A revenue band your board can plan against.

Project the 90-day revenue band on three monetization models, fit to games that actually shipped in your genre. A range you can defend, not a number you made up.

  • Three monetization models

    Project the 90-day revenue band on gamepass, in-experience items and ad-funded, side by side.

  • Grounded in real launches

    The model is fit to games that actually shipped in your genre, not a spreadsheet guess.

  • A band, not a single number

    A defensible range your board and your studio partner can both plan against.

Pre-launch validator

See the launch before you fund it.

Score your concept against every IP that launched before it. Where it lands in the comp set, and the one change that lifts the forecast most.

  • Scored against the IP before you

    Every launch we track becomes a benchmark. See where your concept lands versus the comp set.

  • The one change that moves it most

    The single lever, mechanic, timing or platform, that lifts the forecast the most.

  • A report you can share

    A one-page read for the licensing team, the studio and the board. Everyone reads the same data.

Pre-Launch Validator

Your IP · vs 24 comparable launches

Top quartile

86

/ 100

Strongest signal: audience fit (94). Soft spot: monetization model.

Audience fit94
Platform timing81
Monetization model72
Genre demand88
IP recognition90

One change worth +7 points

Launch on Roblox first. It indexes highest for your audience by a clear margin.

Before the build

Bring your IP. Leave with the case.

A 20-minute walkthrough on your IP: the audience match, the comp set, and the revenue band we'd build your launch on.