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ROLearn/ Documentation / SDK
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Funnels

A funnel is an ordered list of steps. ROLearn counts how many players reached each step in order, so you can see exactly where they drop off. Funnels are built from events you already send.

Build a funnel

Open the Funnel builder in the dashboard (SDK, then Funnel). Add steps in the order you expect players to take them. Each step is one event, and you can add a filter on its payload.

example funnel
Step 1   session_start
Step 2   level            where level = 1
Step 3   level            where result = "win"
Step 4   purchase         where sku = "starter_pack"

How it counts

  • A player counts toward a step only if they did every step before it, in order.
  • The drop-off between two steps is the share of players who reached the first step but not the next one.
  • The window is the date range you pick at the top of the builder.
Funnels read your raw events directly, so a new funnel works immediately on your past data. There is nothing to pre-compute.

Tips

  • Keep the first step broad (often session_start) so the later drop-off percentages are easy to read.
  • Use a payload filter to study one path, for example only players who chose a certain class or map.